Lacuna

Lacuna was a project of passion started by a group of friends. They met online while taking part in the Magic Box course by Chris Oatley back in 2015 and I came into the project in 2017 as a storyboard artist and animator for the cut scene. Later I became the Costume Designer.

We started with an idea for a game and set out to grow as writers, artists, producers, and developers. Everyone learned from each other and I was lucky to find my first mentor, Gwyneth Conaway-Bennison, who Art directed and produced the HELL out of us. It would obviously have been great to see a product at the end but with so much talent and no funding, people got busy with life, school, careers, and it became hard to finish such a gigantic production. This is a small sample of the work I did that I’m still very proud of.

Opening scene 1: https://vimeo.com/188775095

Opening scene 2: https://vimeo.com/190795373


For more info visit:

https://lacuna.launchrock.com